The layout

Tiles are laid out in a flat grid, face-up. Unlike Mahjong Solitaire there is no stacking, so every tile is visible from the start — the challenge is entirely about which ones you can legally connect.

The path rule

To remove a pair, the two matching tiles must be linked by a continuous path that runs only through empty space or outside the edge of the board, and that path may turn at most twice.

That last point is the key to the game. Two tiles that look hopelessly separated can often be joined by a path that slips off the top or side of the board and comes back in. Do not dismiss a pair until you have checked the outside route.

How a round plays out

  1. Scan for matching tiles that are also adjacent — those are always safe.
  2. Clear edge pairs early, because they open up outside-path routes for everything else.
  3. Work from the outside in. Central tiles are the hardest to connect and the ones that strand you.
  4. Keep a mental note of the last few pairs you saw. A pair that was blocked a moment ago may be reachable now.

Strategy

How it differs from Mahjong Solitaire

Mahjong SolitaireMahjong Connect
StackingLayered, many tiles coveredFlat, all tiles visible
Rule for selectingTile must be freePair must join by a 2-turn path
FeelSlow, careful, spatialFast, pattern-scanning

Play Mahjong Connect for the faster version, or Mahjong Solitaire for the classic stacked board. The rules of the stacked game are in Mahjong Solitaire rules.